As per the trope, this museum piece is actually extremely deadly. You procure the 732B during/after Escape, as part of a stash of Star League relics.Precision Strike the center torso will destroy targets in cover and are guarded. 600+ damage medium to close range assault - 1 x SNUB PPC, 2 x ER M Laser, 3 x ER S Laser, 2 x SRM6, 1 x UAC/20, 2 x Exchanger++ (-20% heat), 6 x Heat Sink.This mech can easily be your primary CQC mech through endgame. Jump behind the big baddies and unload a full load of BLAM to blow CT out of anything smaller than an Atlas or King Crab. This mech can jump into (or on top of) the enemy, summarily execute 70% of the mechs in game, and finish everything else with a second salvo. Mount 2 AC20's in the right arm with 3 to 4 tons of ammo and fill the missile slots with SRM 6's with 2 tons ammo. With excellent jump capability, impossible tonnage capacity, and 2 ballistic slots, this mech can be made into the definitive "Hammer of God".If you don't want to risk your valuable Gauss Rifle, the SRM can be replaced with an LRM-5, useful for triggering knockdowns without risking CT destruction or when using multi-shot.Alternatively, the jump jets really help this mech get the better of enemies at close range.For all its general fearsomeness Highlander is rather slow, so unless you're charging down a lance of equally-slow assaults your refits should make it capable of fighting and winning at a distance. Take advantage of that wonderful double heat sink engine! If you aren't dissipating an average of 60+ heat a turn, you're losing out.The Royal Highlander has 5 additional free tons over the 'normal' version, giving it a payload comparable to an Atlas.The default heat sinking capability for the HGN-732B is 60 heat, an extra 30 heat compared to others. And of course, it still has the jump capability it's always been known for. The Highlander 732B is an ancient model from the Star League days! Its Gauss Rifle was a terrifying weapon that gave it a huge punch at almost any range but you can't find those anymore. One of these, which was found and retrieved from Outpost Castle Nautilus, is obtained for free after "Raising the Dead", as a gift from Kamea. Its most noticeable difference compared with the normal Highlander is the Lostech Gauss Cannon in its right arm. It's a rare variant used by the Star League Defense Force's Royal Divisions. It is possible that some amount of additional cleanup of the model is necessary before paint if we happen to miss something.Highlander HGN-732B is an Assault-class 'Mech in Battletech. All prints are reviewed and cleaned up of supports and support marks may be sanded off prior to shipment. It is expected that there will be some variation between prints. 3D prints are made to order and, by their nature, are somewhat unique. We are happy to provide examples of our work if the listing does not have a physical print displayed. Images may be renders of the model and physical prints may differ slightly. Scaling is consistent with Catalyst Games miniatures using Volumetric Scaling These are perfect for gifting someone their favorite mech for display, creating dioramas or just outfitting your sci-fi game with large mechs/robots! They retain their relative scaling compared to one another. NOTE: Our 75mm scale option puts the mechs at about 2x their normal size (ex: Atlas will be approximately 90mm and a panther approximately 60mm).
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